Gregtech\textures\items\gt.metaitem.01\462.png On a separate topic, I think I mentioned before that I've been contributing to the BDCraft textures for GregTech, but I've come across some metaitem textures that I'm having trouble identifying what they're used for: Well, you can also place the GT machine to get the output directly from the GT transformer block without using GT cables in between. As shown in the images at the bottom of the "Electricity" wiki, you need to use an IC2 energy storage or transformer block connected to a GT transformer block, then GT cables with sufficient voltage and amperage (if you're using the GT transformer in step down mode, it will output 4 amps). Ultimate Hybrid Solar Panels are from the Advanced Solar Panels mod, so they make normal IC2 power, which most GregTech machines can't use directly. Even tried to connect fiber cable to underside from Solar Panel and see if it needed energy input from bottom and nothing.
have input go in top and output in the bottom. guess you can't just throw a universal macerator / Furnace ect down with a 2 ultimate hybrid solar panels and have it start working? like so. obviously things are not as easy as they once were.
all i can figure now, i even deleted everything, installed each mod in a new folder started on a new profile in a separate location. Obviously not hooking something up right. so it's got to be somewhere in saves or one of the other many folders i know nothing about. I'm familiar with config files and mod files, but nothing else. I took the GT6 mod folder out of mods, and replaced with GT5U, but for some reason, something somewhere is trying to read GT6 and is causing the issue i think. GalaticGreg and Extras aren't working either, and had to be taken out or game crashes due to no API file. I think it has something to do with the fact that i installed GT6 before GT5U since I stayed up all night trying to figure it out, but there's definitely an issue going on there. However, the machines still don't seem to be working. as expected.Īlso familiar with the age progression, but looking at how i'm going to be processing ore once i get everything set up end game right now with a quarry for automated processing, so that when i need ore or to make alloys ect, all i have to do is run up open a chest that has that specific ore in it to take to final production machines. And i know about them blowing a machine up if they provide too much power, which is why i tested to see if the machine was getting power by putting too big of one on them to see if it did blow up. The ones i have are just squares with red labels in NEI for LV, MV, HV, IV, ect. I'll do the battery test and see how that works. Ok, odd, the wisps are showing up at daytime since i rebooted all the mods, and there's no obsidian pillars nearby that i can see unless it's underground. so, weather is definitely out of the question only the individual one i connected a bad power supply to was the one that blew up. Oh, and all machines are hooked up with power supply all at once. These are a few of the tests to check and see if machines were working at all after first couple tests. Tried the same in advanced electric furnaceĬrushed iron in Ore Washing Bath (water supplied to the back via pipe system) i even went into NEI and found the gold / iron ore blocks that specifically have 2 parts to identifier so i know they correlate to GT mod and used those as well. Since iron and gold ore was gained before adding GT. So far, have tried to put Iron and Gold ore blocks in Universal Macerator and regular macerator as well as rotary macerator. MoCreatures (has a gregtech folder in it?)Īdvanced solar panels (Thermal expansion)